Schedule I
Schedule I Base Strain Guide — All Weed Strains Compared
Schedule I Base Strain Guide — All Weed Strains Compared
Available Strains
OG Kush
- Grow time: 3 days
- Yield per harvest: 8–12 units
- Base sell price: $32–42/unit
- Ingredient slots: 4
- Availability: From the start
- Best for: All-purpose, best starting strain
Granddaddy Purple (GDP)
- Grow time: 4 days
- Yield per harvest: 10–15 units
- Base sell price: $38–50/unit
- Ingredient slots: 5
- Availability: Unlocked at Rank 2
- Best for: High-value recipes with many effects
Sour Diesel
- Grow time: 2 days
- Yield per harvest: 6–9 units
- Base sell price: $28–38/unit
- Ingredient slots: 3
- Availability: From the start
- Best for: Fast cash, high-turnover operations
Strain Comparison
| Strain | Speed | Yield | Value | Slots | Overall |
|---|---|---|---|---|---|
| OG Kush | ★★★ | ★★★ | ★★★ | 4 | Balanced |
| GDP | ★★ | ★★★★★ | ★★★★★ | 5 | Best late game |
| Sour Diesel | ★★★★★ | ★★ | ★★ | 3 | Fast turnaround |
Which Strain to Grow?
Early Game: OG Kush
Best all-around choice when starting. Good speed, decent yield, wide recipe compatibility.
Mid Game: Mix of OG Kush + GDP
Plant GDP in half your pots. Slower but higher per-unit value once effects are stacked.
Late Game: Primarily GDP
With automation handling watering, grow time is less important. GDP's 5-ingredient slot and high yield dominate.
Special Case: Sour Diesel
Use when cash flow is tight and you need daily product. 2-day cycle means constant output.
Strain-Recipe Pairing
| Strain | Best Recipe | Why |
|---|---|---|
| Sour Diesel | 1–2 effect simple recipe | Fast sell, don't need deep stacking |
| OG Kush | 2–3 effect standard recipe | Balanced approach |
| GDP | 4–5 effect premium recipe | More slots = more effects = max value |
Related Guides
スクリーンショットをお持ちですか?投稿すると記事に反映されます。
jpg/png/webp・5MB以内
More Schedule I Guides
All Schedule I guidesGuide Index →