Schedule I Product Recipe Guide — All Products and Top Recipes
Schedule I Product Recipe Guide — All Products and Top Recipes
Products Overview
| Product | Unlock Rank | Base Price | Max Price (Stacked) |
|---|---|---|---|
| Weed | 1 | $30–50 | $120–180 |
| Shrooms | 2 | $55–75 | $200–260 |
| Meth | 3 | $70–90 | $280–360 |
| Cocaine | 5 | $90–130 | $380–480 |
Top Recipes by Product
Weed — Best Recipe
Ingredients: Flu Medicine → Cuke
Effects: Thought-Provoking + Energizing
Price: ~$85–110/unit
Why: Best broad-appeal weed recipe
Shrooms — Best Recipe
Ingredients: Flu Medicine → Banana
Effects: Thought-Provoking + Gingeritis
Price: ~$155–175/unit
Why: Matches creative/artistic customer preferences perfectly
Meth — Best Recipe
Ingredients: Flu Medicine → Energy Drink → Cuke
Effects: Thought-Provoking + Athletic + Energizing
Price: ~$270–310/unit
Why: Three-effect stack, wide customer appeal
Cocaine — Best Recipe
Ingredients: Paracetamol → Flu Medicine → Cuke
Effects: Sneaky + Thought-Provoking + Energizing
Price: ~$360–420/unit
Why: Targets the highest-paying customer type
Recipe Efficiency
When scaling, focus on:
- Ingredient cost vs. value added — always positive ROI
- Production speed — don't let the mixing station idle
- Customer matching — sell the right recipe to the right NPC
Running Multiple Products
Ideal late-game product mix:
- Weed: Entry-level customers + reputation building
- Meth: Core revenue product
- Cocaine: Premium market, highest per-unit return
Keep separate dealers per product line to maximize each market.
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